Company Name: Vizcom Job Details: $195k-$225k/yrRemoteFull,Time Job Url: https://hiring.cafe/viewjob/s6iwzk4e8kpyy58d Job Description: Posted 1d agoSenior Software Engineer – Frontend (React /WebGL)@ VizcomView All JobsWebsiteSan Francisco, California, United States$195k-$225k/yrRemoteFull TimeResponsibilities:Building surfaces, Optimizing performance, Mentoring teammatesRequirements Summary:5–8+ years frontend experience with React/TypeScript; strong WebGL/Canvas; UI performance; remote/startup experience; GraphQL, WASM, GPU pipelines bonusTechnical Tools Mentioned:React, TypeScript, WebGL, Canvas, GraphQL, Postgres, Redis, Kubernetes, Pulumi, Node, Vite, Datadog, SSO (WorkOS) Why VizcomOur mission is to reshape design by streamlining the path from concept to creation, bringing more impactful ideas into the physical world.We’re well-funded (Series B $51m to date), growing double-digits MoM, and expanding the core engineering team in SF. The surface area is big: realtime collaboration, GPU inference at scale, a modern TypeScript stack, and serving real enterprise The RoleAs the Senior Software Engineer – Frontend (React /WebGL) you’ll own major product surfaces in Vizcom’s real-time design environment — from our canvas rendering engine to collaborative UX systems. You’ll work across React, WebGL, and GraphQL, shaping performance, interaction design, and developer experience. You’ll partner closely with designers, AI engineers, and backend leads to make Vizcom’s interface both beautiful and blazingly fast. Within your first 90 days you will: ship one new or re-architected user-facing feature that improves product performance or fidelity, establish a render or collaboration performance baseline (e.g., frame rate, latency, bundle size), propose or contribute to frontend tech direction (e.g., render pipeline abstraction, UI state model), and reduce one persistent performance or UX friction point across the frontend stack.Compensation$195k - $225,000K + Offers EquityWhat You’ll DoBuild rich interactive surfaces: own features that blend design, collaboration, and 3D visualizationOptimize performance: push React and WebGL rendering to feel instant under loadCraft developer ergonomics: shape component architecture, hooks, and state models that scaleCollaborate early with Design: prototype fast, test feel, and bring high-fidelity UX to lifeImprove observability: instrument and debug perf metrics (FPS, React profiler, network traces)Mentor teammates: review code for clarity, structure, and maintainabilityThe Problems You’ll TackleHigh-fanout realtime collaboration with CRDT-style data modelsRendering pipelines in WebGL/WebGPU, balancing fidelity and speedBundle optimization, lazy loading, and Vite build performanceComplex interaction logic that must still feel intuitive and instantOur Stack (today)Frontend: TypeScript, React, Vite, WebGL; realtime collaboration.API/Backend: TypeScript/Node, GraphQL (PostGraphile), Postgres, Redis, background workers.Infra: Kubernetes, Pulumi, CI/CD with GitHub Actions, Datadog for observability, feature flags.Security/Enterprise: SSO/SAML (WorkOS), SOC 2-minded practices.*Experience with every item above is not required. What matters is that you are excited to shape it.Qualifications5–8+ years building and shipping complex frontend systems (React/TypeScript)Strong experience with WebGL, Canvas, or custom rendering enginesDeep understanding of UI performance, profiling, and memory managementStrong eye for design quality — you care about both pixels and millisecondsAs a colleague, you enjoy planning, executing, winning and celebrating as a teamExperience working remotely and/or in a startup environmentBonus: experience with GraphQL, WASM, GPU pipelines, or 3D scene systemsHow We WorkSmall team, high ownership. Fewer people, more leverage.Design-centric. We obsess over speed and feel; “fast enough” usually is not.Write it down. RFCs, crisp decisions, living docs.Operate what you build. Everyone takes on-call support; incidents drive improvement, not blame.Interview Process Intro (30m): mutual fit, role and impact.Architectural deep-dive (45m): product and design collaboration.Coding Session (45m): Onsite Interview (half day)References and offer.Ready to Build?If you want your work to be used daily by world-class designers and you like owning problems end to end, let’s talk. Apply with links (GitHub, LinkedIn, notable projects) and a short note on something hard you shipped.