Job Title: Frontend Engineer (iOS + Unity) Company Name: WishWish Job Url: https://www.simplyhired.com/job/r4InOWE_xSWmPkQU4_MrMesPaCdqAZzlxbyf_MOGiwYzmCfyItQHug Job Description: Frontend Engineer (iOS + Unity) WishWish Remote Job Details Full-time From $120,000 a year 5 hours ago Benefits Paid time off Employee assistance program Professional development assistance Flexible schedule Qualifications Performance tuning UI development Startup experience Mobile product development iOS iOS API integration Mid-level 3 years Unity Swift AI Communication skills Debugging iOS application development iOS user interface implementation Full Job Description About WishWish WishWish is a Series A startup building the gamified blind box collecting platform for 3D digital collectibles, backed by leading crypto VCs. Think Pokémon TCG Pocket — but built for independent artists and the collectors who love them. Our core experience is the unboxing moment: a fluid, satisfying sequence from selecting your box all the way through the 3D collectible reveal. We're a small, fast-moving team and this role owns the majority of our frontend experience. The Role We're looking for an iOS engineer who also knows Unity — and cares deeply about how things feel, not just how they work. You'll own the frontend of our product — the unboxing flow, the collectible inventory, the home screen widget — and be responsible for making it fast, polished, and addictive. This isn't a pure engineering role. The majority of your work will be native iOS, but you'll also own the communication layer between iOS and our Unity-based unboxing experience, and work closely with our Technical Artist. You should be someone who notices when a transition feels cheap, when a reveal moment doesn't land, or when a UI detail is slightly off. You'll also be expected to use AI tools fluently to move fast. What You'll Do iOS (Primary) Own the native iOS app: architecture, UI/UX implementation, App Store deployment Build and maintain the iOS home screen widget (WidgetKit) that displays users' collectibles Optimize widget performance — efficient rendering, timely updates, and smooth transitions on the home screen Optimize for iOS performance — smooth, responsive, battery-efficient Unity ↔ iOS Integration Own the communication layer between our Unity unboxing experience and the native iOS shell — native plugins, Swift/ObjC bridging, and data passing Ensure the Unity runtime embeds cleanly within the iOS app and performs well on device Debug and resolve cross-boundary issues between Unity and iOS Collaboration Work directly with our Technical Artist to integrate VFX, shaders, and animations into the live product — you don't need to author them, but you need to implement them correctly and ensure they feel right on device Use AI coding tools (Cursor, Claude Code, etc.) as a core part of your workflow — we expect this Ship fast, iterate based on user feedback, and maintain a clean codebase as we move quickly What We're Looking For Must-Have 3+ years of native iOS development experience (Swift, UIKit/SwiftUI) Experience shipping and publishing apps on the App Store Solid Unity fundamentals — you've worked in Unity before and are comfortable navigating a Unity project Experience with Unity ↔ iOS integration: native plugins, Swift/ObjC bridging, embedding Unity in an iOS app Solid understanding of mobile performance fundamentals — memory management, frame budgets, battery constraints You use AI coding tools daily and know how to get the most out of them Nice-to-Have Experience with WidgetKit and iOS home screen widgets Familiarity with Unity URP, VFX Graph, or Timeline Experience with gacha, TCG, or collectible game mechanics Familiarity with Web3 / wallet integration Prior experience at a small startup or as an indie developer You'll Thrive Here If You care about the difference between something that works and something that feels great You're early in your career but extremely hungry — you want to own something real You move fast and don't wait to be told what to do You're genuinely excited about collectibles, blind boxes, or gaming culture You want to be one of the first engineers at a product people love What We Offer Competitive salary + equity Fully remote, async-friendly culture Direct ownership — you're building the core experience of the product Fast-moving team, no bureaucracy Work with independent artists and their IP from day one How to Apply Send your portfolio, GitHub, or any relevant work to peter@sofamon.xyz. Include a brief note on what you've built and why this role interests you. Pay: From $120,000.00 per year Benefits: Employee assistance program Flexible schedule Paid time off Professional development assistance Work Location: Remote